The Horror Engine is the final project of my MSc. It is a proof of concept, built from the ground up using C++ libraries & based on the conclusions of my research into horror games & Virtual Reality (VR).
The Horror Engine takes the immersion of VR a step further by allowing another player to manipulate the world that the player in VR inhabits in real-time.
This Horror Engine is currently a work in progress.
For more information on the engine & it's development, please have a peek here.